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Build a mission

Task-focused recipes for building a mission with MAST and the sbs_utils library — "how do I do X".

  • World building — spawn stations, ships, and terrain
  • GUI — screens, widgets, and layout
  • Comms — hails, menus, and dialogue
  • Science — scans and science handlers
  • AI — simple AI and brain trees
  • Damage — combat, wrecks, internal/heat damage
  • Objectives — win/lose conditions
  • Quests — signal-driven objectives and stories
  • Items & Upgrades — pickups and ship upgrades
  • Web pages — author browser pages with //web routes

Community guide

The community-maintained Mission Scripting Guide collects patterns and worked examples that complement these recipes.