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The timers and counters

Overview

API: Timers and Counters

clear_counter(id_or_obj, name)

removes a counter Args: id_or_obj (agent): The agent id or object name (str): The name of the counter

clear_timer(id_or_obj, name)

deactivated a timer

Parameters:

Name Type Description Default
id_or_obj agent

The id or object of the agent that has the timer

required
name str

Timer name

required

delay_app(seconds=0, minutes=0)

creates a Promise that waits for the specified time to elapse this is in app time (i.e. it could NOT get paused)

Parameters:

Name Type Description Default
seconds int

The number of seconds. Defaults to 0.

0
minutes int

The number of minutes. Defaults to 0.

0

Returns:

Name Type Description
Promise

A promise that is done when time has elapsed

delay_sim(seconds=0, minutes=0)

creates a Promise that waits for the specified time to elapse this is in simulation time (i.e. it could get paused)

Parameters:

Name Type Description Default
seconds int

The number of seconds. Defaults to 0.

0
minutes int

The number of minutes. Defaults to 0.

0

Returns:

Name Type Description
Promise

A promise that is done when time has elapsed

delay_test(seconds=0, minutes=0)

creates a Promise that waits for the specified time to elapse this is for unit testing and not realtime

Parameters:

Name Type Description Default
seconds int

The number of seconds. Defaults to 0.

0
minutes int

The number of minutes. Defaults to 0.

0

Returns:

Name Type Description
Promise

A promise that is done when time has elapsed

format_time_remaining(id_or_obj, name)

Get the remaining time on a timer and return a formatted string

Parameters:

Name Type Description Default
id_or_obj agent

The agent id or object

required
name str

The timer name

required

Returns:

Name Type Description
str

A formatted string with the minutes and seconds left on the timer

get_counter_elapsed_seconds(id_or_obj, name)

returns the number of seconds since the counter started

Parameters:

Name Type Description Default
id_or_obj agent

The agent id or object

required
name str

The counter name

required

Returns:

Name Type Description
int

The number of seconds since the counter started

get_time_remaining(id_or_obj, name)

The number of seconds remaining for a timer

Parameters:

Name Type Description Default
id_or_obj agent

The agent id or object

required
name str

The timer name

required

Returns:

Name Type Description
int

The number of seconds remaining

is_timer_finished(id_or_obj, name)

check to see if a timer is finished

Note

if the timer is not set. this function returns true.

Parameters:

Name Type Description Default
id_or_obj agent

The id or object of the agent that has the timer

required
name str

Timer name

required

Returns:

Name Type Description
bool

True if a timer finished

is_timer_set(id_or_obj, name)

check to see if a timer is running

Parameters:

Name Type Description Default
id_or_obj agent

The id or object of the agent that has the timer

required
name str

Timer name

required

Returns:

Name Type Description
bool

True if a timer exists

is_timer_set_and_finished(id_or_obj, name)

check to see if a timer was set and is finished

Parameters:

Name Type Description Default
id_or_obj agent

The id or object of the agent that has the timer

required
name str

Timer name

required

Returns:

Name Type Description
bool

True if a timer finished and was set

set_timer(id_or_obj, name, seconds=0, minutes=0)

set up a timer

Parameters:

Name Type Description Default
id_or_obj agent

The agent to set the timer for

required
name str

The name of the timer

required
seconds int

The number of seconds. Defaults to 0.

0
minutes int

The number of minutes. Defaults to 0.

0

start_counter(id_or_obj, name)

starts counting seconds

Parameters:

Name Type Description Default
id_or_obj agent

The agent to set the timer for

required
name str

The name of the timer

required

timeout(seconds=0, minutes=0)

creates a Promise that waits for the specified time to elapse this is in simulation time (i.e. it could NOT get paused)

Parameters:

Name Type Description Default
seconds int

The number of seconds. Defaults to 0.

0
minutes int

The number of minutes. Defaults to 0.

0

Returns:

Name Type Description
Promise

A promise that is done when time has elapsed

timeout_sim(seconds=0, minutes=0)

creates a Promise that waits for the specified time to elapse this is in simulation time (i.e. it could get paused)

Parameters:

Name Type Description Default
seconds int

The number of seconds. Defaults to 0.

0
minutes int

The number of minutes. Defaults to 0.

0

Returns:

Name Type Description
Promise

A promise that is done when time has elapsed