GUI
Displaying a gui
The gui module
This module exposes the gui function
The gui function is used to present the queued gui layout.
gui() returns Promise and therefore an await should be used to allow the gui to run.
gui_text("Hello, World")
await gui()
Example
To insert a blank part of the layout just call gui_blank::
gui_blank()
Proving a count will allow inserting multiple blanks::
gui_blank(4)
One use of blanks it to help center an element but also adding space::
gui_blank()
gui_icon(...)
gui_blank()
gui(buttons=None, timeout=None)
present the gui that has been queued up
Parameters:
Name | Type | Description | Default |
---|---|---|---|
buttons
|
dict
|
description. Defaults to None. |
None
|
timeout
|
promise
|
A promise that ends the gui. Typically a timeout. Defaults to None. |
None
|
Returns:
Name | Type | Description |
---|---|---|
Promise |
The promise for the gui, promise is done when a button is selected |
Layout related
This module exposes the gui_blank function
The gui_blank function is used to insert a black space in a layout. Blanks are useful to add space.
Example
To insert a blank part of the layout just call gui_blank::
gui_blank()
Proving a count will allow inserting multiple blanks::
gui_blank(4)
One use of blanks it to help center an element but also adding space::
gui_blank()
gui_icon(...)
gui_blank()
gui_blank(count=1, style=None)
adds an empty column to the current gui ow
Parameters:
Name | Type | Description | Default |
---|---|---|---|
style
|
_type_
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_hole(count=1, style=None)
adds an empty column that is used by the next item
Parameters:
Name | Type | Description | Default |
---|---|---|---|
count
|
int
|
The number of columns to use |
1
|
style
|
_type_
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_row(style=None)
queue a gui row
Parameters:
Name | Type | Description | Default |
---|---|---|---|
style
|
str
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_region(style=None)
Create a new gui section that uses the area specified in the style
Parameters:
Name | Type | Description | Default |
---|---|---|---|
style
|
style
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_section(style=None)
Create a new gui section that uses the area specified in the style
Parameters:
Name | Type | Description | Default |
---|---|---|---|
style
|
style
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_sub_section(style=None)
Create a new gui section that uses the area specified in the style
Parameters:
Name | Type | Description | Default |
---|---|---|---|
style
|
style
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
Responding to gui interactions
gui_message(layout_item)
Trigger to watch when the specified layout element has a message
Parameters:
Name | Type | Description | Default |
---|---|---|---|
layout_item
|
layout object
|
The object to watch |
required |
Returns:
Name | Type | Description |
---|---|---|
trigger |
A trigger watches something and runs something when the trigger is reached |
Gui control formatting
GUI Controls
gui_button(props, style=None, data=None, on_message=None, jump=None)
Add a gui button
Parameters:
Name | Type | Description | Default |
---|---|---|---|
count
|
int
|
The number of columns to use |
required |
style
|
_type_
|
Style. Defaults to None. |
None
|
data
|
object
|
The data to pass to the button's label |
None
|
on_message
|
label
|
A label to handle a button press |
None
|
jump
|
label
|
A label to jump to a button press, ending the Await gui |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_checkbox(msg, style=None, var=None, data=None)
Draw a checkbox
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
|
required |
style
|
style
|
Style. Defaults to None. |
None
|
var
|
str
|
Variable name to set the value to. Defaults to None. |
None
|
data
|
object
|
data to pass the handler. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_cinematic_auto(client_id)
Will automatically track the consoles assigned ship
??? Note: The tracked ship needs to have excitement values player ships automatically have that set
Parameters:
Name | Type | Description | Default |
---|---|---|---|
client_id
|
id
|
the console's client ID |
required |
gui_content(content, style=None, var=None)
Place a python code widget e.g. list box using the layout system
Parameters:
Name | Type | Description | Default |
---|---|---|---|
content
|
widget
|
A gui widget code in python |
required |
style
|
str
|
Style. Defaults to None. |
None
|
var
|
str
|
The variable to set the widget's value to. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The layout object |
gui_drop_down(props, style=None, var=None, data=None)
Draw a gui drop down list
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
|
required |
style
|
style
|
Style. Defaults to None. |
None
|
var
|
str
|
Variable name to set the selection to. Defaults to None. |
None
|
data
|
object
|
data to pass the handler. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_face(face, style=None)
queue a gui face element
Parameters:
Name | Type | Description | Default |
---|---|---|---|
face
|
str
|
description |
required |
style
|
str
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_icon(props, style=None)
queue a gui icon element
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
description |
required |
style
|
str
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_icon_button(props, style=None)
queue a gui icon element
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
description |
required |
style
|
str
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_input(props, style=None, var=None, data=None)
Draw a text type in
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
hi, low etc. |
required |
style
|
style
|
Style. Defaults to None. |
None
|
var
|
str
|
Variable name to set the selection to. Defaults to None. |
None
|
data
|
object
|
data to pass the handler. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_image(props, style=None, fit=0)
queue a gui image element that draw based on the fit argument. Default is stretch
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
description |
required |
style
|
str
|
Style. Defaults to None. |
None
|
fit
|
int
|
The type of fill, |
0
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_image_absolute(props, style=None)
queue a gui image element that draw the absolute pixels dimensions
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
description |
required |
style
|
str
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_image_keep_aspect_ratio(props, style=None)
queue a gui image element that draw keeping the same aspect ratio, left top justified
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
description |
required |
style
|
str
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_image_keep_aspect_ratio_center(props, style=None)
queue a gui image element that keeps the aspect ratio and centers when there is extra
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
description |
required |
style
|
str
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_image_stretch(props, style=None)
queue a gui image element that stretches to fit
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
description |
required |
style
|
str
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_radio(msg, style=None, var=None, data=None, vertical=False)
Draw a radio button list
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
List of buttons to use |
required |
style
|
style
|
Style. Defaults to None. |
None
|
var
|
str
|
Variable name to set the selection to. Defaults to None. |
None
|
data
|
object
|
data to pass the handler. Defaults to None. |
None
|
vertical
|
bool
|
Layout vertical if True, default False means horizontal |
False
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_vradio(msg, style=None, var=None, data=None)
Draw a vertical radio button list
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
List of buttons to use |
required |
style
|
style
|
Style. Defaults to None. |
None
|
var
|
str
|
Variable name to set the selection to. Defaults to None. |
None
|
data
|
object
|
data to pass the handler. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_ship(props, style=None)
renders a 3d image of the ship
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
The ship key |
required |
style
|
str
|
Style. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_int_slider(msg, style=None, var=None, data=None)
Draw an integer slider control
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
hi, low etc. |
required |
style
|
style
|
Style. Defaults to None. |
None
|
var
|
str
|
Variable name to set the selection to. Defaults to None. |
None
|
data
|
object
|
data to pass the handler. Defaults to None. |
None
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_slider(msg, style=None, var=None, data=None, is_int=False)
Draw a slider control
Parameters:
Name | Type | Description | Default |
---|---|---|---|
props
|
str
|
hi, low etc. |
required |
style
|
style
|
Style. Defaults to None. |
None
|
var
|
str
|
Variable name to set the selection to. Defaults to None. |
None
|
data
|
object
|
data to pass the handler. Defaults to None. |
None
|
is_int
|
bool
|
Use only integers values |
False
|
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_text(props, style=None)
Add a gui text object
valid properties text color font
props (str): property string style (style, optional): The style
gui_text_area(props, style=None)
Add a gui text object
valid properties text color font
props (str): property string style (style, optional): The style
List boxes
Cosmos consoles
gui_activate_console(console)
set the console name for the client
Parameters:
Name | Type | Description | Default |
---|---|---|---|
console
|
str
|
The console name |
required |
gui_console(console, is_jump=False)
Activates a console using the default set of widgets
Parameters:
Name | Type | Description | Default |
---|---|---|---|
console
|
str
|
The console name |
required |
gui_add_console_tab(id_or_obj, console, tab_name, label)
adds a tab definition
Parameters:
Name | Type | Description | Default |
---|---|---|---|
id_or_obj
|
agent
|
agent id or object |
required |
console
|
str
|
Console name |
required |
tab_name
|
str
|
Tab name |
required |
label
|
label
|
Label to run when tab selected |
required |
gui_remove_console_tab(id_or_obj, console, tab_name)
removes a tab definition
Parameters:
Name | Type | Description | Default |
---|---|---|---|
id_or_obj
|
agent
|
agent id or object |
required |
console
|
str
|
Console name |
required |
tab_name
|
str
|
Tab name |
required |
gui_add_console_type(path, display_name, description, label)
adds a tab definition
Parameters:
Name | Type | Description | Default |
---|---|---|---|
id_or_obj
|
agent
|
agent id or object |
required |
console
|
str
|
Console name |
required |
tab_name
|
str
|
Tab name |
required |
label
|
label
|
Label to run when tab selected |
required |
gui_get_console_type(key)
Get the list of consoles defined by @console decorator labels
gui_get_console_type_list()
Get the list of consoles defined by @console decorator labels path is added as a value
gui_get_console_types()
Get the list of consoles defined by @console decorator labels
gui_remove_console_type(path, display_name, label)
adds a tab definition
Parameters:
Name | Type | Description | Default |
---|---|---|---|
path
|
str
|
Console path |
required |
display_name
|
str
|
Display name |
required |
label
|
label
|
Label to run when tab selected |
required |
gui_layout_widget(widget)
Places a specific console widget in the a layout section. Placing it at a specific location
Parameters:
Name | Type | Description | Default |
---|---|---|---|
widget
|
str
|
The gui widget |
required |
Returns:
Type | Description |
---|---|
layout element: The layout element |
gui_update_widget_list(add_widgets=None, remove_widgets=None)
Set the engine widget list. i.e. controls engine controls
Parameters:
Name | Type | Description | Default |
---|---|---|---|
console
|
str
|
The console type name |
required |
widgets
|
str
|
The list of widgets |
required |
gui_update_widgets(add_widgets, remove_widgets)
Set the engine widget list. i.e. controls engine controls
Parameters:
Name | Type | Description | Default |
---|---|---|---|
console
|
str
|
The console type name |
required |
widgets
|
str
|
The list of widgets |
required |
gui_widget_list(console, widgets)
Set the engine widget list. i.e. controls engine controls
Parameters:
Name | Type | Description | Default |
---|---|---|---|
console
|
str
|
The console type name |
required |
widgets
|
str
|
The list of widgets |
required |
gui_widget_list_clear()
clear the widet list on the client
Update and refreshing the GUI
gui_hide(layout_item)
If the item is visible it will make it hidden
Note
For sections it will recalculate the layout. For individual item or row, it will hide, but not layout. so you may also need to pair this with a gui_represent of a section
Parameters:
Name | Type | Description | Default |
---|---|---|---|
layout_item
|
layout_item
|
|
required |
gui_rebuild(region)
prepares a section/region to be build a new layout
Parameters:
Name | Type | Description | Default |
---|---|---|---|
region
|
layout_item
|
a layout/Layout item |
required |
Returns:
Type | Description |
---|---|
layout object: The Layout object created |
gui_refresh(label)
refresh any gui running the specified label
Parameters:
Name | Type | Description | Default |
---|---|---|---|
label
|
label
|
A mast label |
required |
gui_represent(layout_item)
redraw an item
Note
For sections it will recalculate the layout and redraw all items
Parameters:
Name | Type | Description | Default |
---|---|---|---|
layout_item
|
layout_item
|
|
required |
gui_show(layout_item)
gui show. If the item is hidden it will make it visible again
Note
For sections it will recalculate the layout. For individual item or row, it will hide, but not layout. so you may also need to pair this with a gui_represent of a section
Parameters:
Name | Type | Description | Default |
---|---|---|---|
layout_item
|
layout_item
|
|
required |
gui_update(tag, props, shared=False, test=None)
Update the properties of a current gui element
Parameters:
Name | Type | Description | Default |
---|---|---|---|
tag
|
str
|
|
required |
props
|
str
|
The new properties to use |
required |
shared
|
bool
|
Update all gui screen if true. Defaults to False. |
False
|
test
|
dict
|
Check the variable (key) update if any value is different than the test. Defaults to None. |
None
|
gui_history_back()
Jump back in history
gui_history_clear()
Clears the history for the given page
gui_history_forward()
Jump forward in history
gui_history_jump(to_label, back_name=None, back_label=None, back_data=None)
Jump to a new gui label, but remember how to return to the current state
Parameters:
Name | Type | Description | Default |
---|---|---|---|
to_label
|
label
|
Where to jump to |
required |
back_name
|
str
|
A name to use if displayed |
None
|
back_label
|
label
|
The label to return to defaults to the label active when called |
None
|
back_data
|
dict
|
A set of value to set when returning back |
None
|
??? Note: If there is forward history it will be cleared
Returns:
Name | Type | Description |
---|---|---|
results |
PollResults
|
PollResults of the jump |
gui_history_store(back_text, back_label=None)
store the current
Parameters:
Name | Type | Description | Default |
---|---|---|---|
label
|
label
|
A mast label |
required |
gui_reroute_clients(label, data=None, exclude=None)
reroute client guis to run the specified label
Parameters:
Name | Type | Description | Default |
---|---|---|---|
label
|
label
|
Label to jump to |
required |
exclude
|
set
|
set client_id values to exclude. Defaults to None. |
None
|
gui_reroute_server(label, data=None)
reroute server gui to run the specified label
Parameters:
Name | Type | Description | Default |
---|---|---|---|
label
|
label
|
Label to jump to |
required |